Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Ruth Robins do not know what happened to Ruth Robins. There is a gap in Ruth Robins's memory. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Moved to a new world. |
3 |
24 |
Voluntarily left Courier |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Returned to Drifter (Wanderer). |
4 |
27 |
Betrayed by a friend. One of Ruth Robins's Contacts or Allies betrays Ruth Robins, ending Ruth Robins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Citizen (Worker). |
5 |
31 |
Advanced training in a specialist field. |
5 |
31 |
Promoted to Citizen (Worker) rank 1. |