Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Saa-pe-Pawee-ba's Contacts or Allies betrays Saa-pe-Pawee-ba, ending Saa-pe-Pawee-ba's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Saa-pe-Pawee-ba join a gambling circle on board. |
2 |
23 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Vessel participates in a notable military engagement. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Saa-pe-Pawee-ba foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |