Corporal Sadie Steeves  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 33 F 10 (1) 3 (-1) 9 (1) 6 (0) 8 (0) 6 (0)A39686
Soft, Exclusive
 
Skills
Art (Performing) 0
Athletics 0
Deception 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat (Slug) 1
Gunner 0
Investigate 1
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 1
Pilot 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 02
Agent Law Enforcement Corporal12
 
Name Type Affinity Enmity Power Influence Species
Geneva Owens Enemy 0 2 0 1 Humaniti (F/18)
Jewel McDonald Enemy 0 2 2 3 Solomani, Imperium (F/78)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Sadie Steeves foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 24 During a battle, defeat or victory depends on Sadie Steeves 's actions. Sadie Steeves actions lead to an honorabe discharge.
3 24 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Go undercover to investigate an enemy.
3 26 A job goes wrong, forcing Sadie Steeves to flee off-planet.
3 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 28 Continued as Agent (Law Enforcement).
4 32 Hard times caused by a lack of interstellar trade costs Sadie Steeves 's job.
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