Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Became a Army (Infantry) with the new title Private. |
4 |
26 |
Sammie McLean is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
26 |
Failed to qualify for Scientist (Scholar). |
5 |
26 |
Switched to Drifter (Scavenger). |
5 |
28 |
Sammie McLean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Opponents of Sammie McLean's belief system ambush Sammie McLean. |
6 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |