Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Failed to qualify for Merchant Academy. |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Selina Hart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Scout (Courier). |
4 |
28 |
Selina Hart's ship is damaged, and Selina Hart have to hitch-hike Selina Hart's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 1 Contacts. Gain 2 Enemies. |
5 |
28 |
Became a Entertainer (Journalist). |
5 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |