Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Signe Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
Signe Walker learn something Signe Walker should not have – a corporate secret, a political scandal – which Signe Walker can profit from illegally. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
33 |
Given specialist training in vehicles. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |