Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Tempie Howard's time in the scouts. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Tempie Howard aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Rogue (Thief). |
4 |
29 |
Scarred. Owe 2,500 for medical bills. |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Tempie Howard's Contacts or Allies betrays Tempie Howard, ending Tempie Howard's career. That Contact or Ally becomes a Rival or Enemy. |