Skills |
---|
Animals 0 | Art (Presentation) 0 | Astrogation 0 | Athletics 0 | Drive 0 | Electronics (Sensors) 1 | Gun Combat 0 | Mechanic 0 | Medic 0 | Navigation 0 | Pilot 0 | Profession (Worker) 0 | Recon 0 | Science (Life Sciences) 0 | Seafarer 0 | Survival 1 | Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
---|
Scout |
Courier |
Scout | 1 | 1 |
Education | Graduated |
Colonial Upbringing |
Failed |
Name |
Type |
Affinity |
Enmity |
Power |
Influence |
Species |
---|
Brandy Mcandrew |
Contact |
4 |
0 |
1 |
0 |
Ziadd (F/23) | Relationship becomes more moderate. Ally becomes a contact. | Brandy Mcandrew's influence is diminished. | Brandy Mcandrew is out of contact doing something interesting but not suspicious. | Brandy Mcandrew gains in power. | Relationship becomes more moderate. | Loy Hawkins |
Enemy |
0 |
3 |
0 |
1 |
Halka (M/32) | Loy Hawkins has life-changing event that creates new responsibilities. |
|