Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Contacted by an underground psionic group. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Thea Pettitt's normal circles. Gain a Contact. |
2 |
25 |
Tested for psionic powers |
3 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |