Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
23 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
23 |
Continued as Entertainer (Artist). |
3 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Theodosia Weakman far from home. |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Theodosia Weakman do not know what happened to Theodosia Weakman. There is a gap in Theodosia Weakman's memory. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Theodosia Weakman refused an offer of inducements to betray Theodosia Weakman's faith. Gain 5 enemies. |