Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Worker (Citizen). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Attempt at commissioned failed. |
4 |
26 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Attempt at commissioned failed. |