Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Tillie Meyer don't already have one. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Tillie Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
27 |
Tillie Meyer survey an alien world. |