Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Tina Waddell's work ends up coming home with Tina Waddell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Tina Waddell's Contacts or Allies betrays Tina Waddell, ending Tina Waddell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A series of bad deals and decisions force Tina Waddell into bankruptcy. Tina Waddell salvages what Tina Waddell can. |