Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Psychologically damaged by Wilda Prescott's time in the scouts. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Wilda Prescott come into conflict with a splinter group Wilda Prescott's own religion which maintains Wilda Prescott's version is the wrong one. Gain 3 Rivals. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
22 |
Advanced training in a specialist field. |
3 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
25 |
Continued as Agent (Intelligence). |
4 |
28 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
29 |
Continued as Agent (Intelligence). |
5 |
31 |
Wilda Prescott's work ends up coming home with Wilda Prescott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |