Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Willa Connor's Contacts or Allies betrays Willa Connor, ending Willa Connor's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
A good deal ensures Willa Connor is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Willa Connor's normal circles. Gain a Contact. |