Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Winnie Kennedy botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Winnie Kennedy's time in the scouts. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
30 |
Winnie Kennedy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnie Kennedy fail to help. Gain an Enemy. |
4 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Promoted to Scout (Courier) rank 2. |