Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
A Gushma do not know what happened to A Gushma. There is a gap in A Gushma's memory. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
23 |
A Gushma's business expands, A Gushma's corporation grows, or the colony thrives. |
3 |
25 |
Promoted to Citizen (Corporate) rank 1. |
4 |
25 |
Continued as Citizen (Corporate). |
4 |
28 |
Moved to a new world. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
31 |
A Gushma rise to a position of power in A Gushma's colony or corporation. |
5 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |