Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Imperial trade restrictions force A-Wewes out of business. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
Moved to a new world. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Voluntarily left Colonist |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of A-Wewes's Contacts or Allies betrays A-Wewes, ending A-Wewes's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |