Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Abepewab Wethebab out of business. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Abepewab Wethebab have no idea what happened to Abepewab Wethebab – they found Abepewab Wethebab's ship drifting on the fringes of friendly space. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Abepewab Wethebab's Contacts or Allies betrays Abepewab Wethebab, ending Abepewab Wethebab's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Abepewab Wethebab is sent to a new community or parish to preach The Word among the poor. |
4 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Abepewab Wethebab refused an offer of inducements to betray Abepewab Wethebab's faith. Gain 2 enemies. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |