Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Addie Pabst's trade routes and contacts, forcing Addie Pabst to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Addie Pabst's Contacts or Allies betrays Addie Pabst, ending Addie Pabst's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Addie Pabst run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |