Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Addison Douglas easily defeat. |
1 |
21 |
Gain Enemy if Addison Douglas don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
29 |
Became a Scout (Explorer). |
6 |
31 |
Addison Douglas's ship is damaged, and Addison Douglas have to hitch-hike Addison Douglas's way back across the stars to the nearest scout base. |
6 |
31 |
Gain 4 Contacts. Gain 3 Enemies. |