Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Failed to qualify for Marine Support (Marine). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Switched to Agent (Corporate Agent). |
4 |
30 |
Albertine McKee's work ends up coming home with Albertine McKee, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |