Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Albertine Remmington left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
23 |
Gain a contact outside of normal circles. |
2 |
26 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
29 |
Gift causes a former ally to turn on Albertine Remmington and betray Albertine Remmington. One Ally or Contact becomes an Enemy. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A good deal ensures Albertine Remmington is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |