Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Albertine Washington's trade routes and contacts, forcing Albertine Washington to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Unit is slaughtered in a disastrous battle, for which Albertine Washington blame Albertine Washington's commander. Gain commander as Enemy. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
23 |
Spend time with an alien race. Gain a contact. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Albertine Washington easily defeat. |
4 |
29 |
Gain Enemy if Albertine Washington don't already have one. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Offered job by a patron. Now owe him a favor. |