Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Alma Scott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Alma Scott's work ends up coming home with Alma Scott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
26 |
Failed to qualify for Colonist (Citizen). |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
28 |
Returned to Believer (Holy Warrior). |
6 |
29 |
Opponents of Alma Scott's belief system ambush Alma Scott. |
6 |
29 |
Severely injured. Owe 25,000 for medical bills. |
7 |
29 |
Switched to Drifter (Scavenger). |
7 |
31 |
Betrayed by a friend. One of Alma Scott's Contacts or Allies betrays Alma Scott, ending Alma Scott's career. That Contact or Ally becomes a Rival or Enemy. |