Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Althea Aubert's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Althea Aubert's scout ship. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in Althea Aubert's scout ship. |