Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
An Amkigu Irram's scout ship is one of the first on the scene to rescue the survivors of a disaster but An Amkigu Irram fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by An Amkigu Irram's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
Psychologically damaged by An Amkigu Irram's time in the scouts. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
32 |
An Amkigu Irram spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |