Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Annabell Snyder's ship is damaged, and Annabell Snyder have to hitch-hike Annabell Snyder's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
25 |
Agreed to perform research that goes against Annabell Snyder's conscience. Gain 3 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
An expedition or voyage goes wrong, leaving Annabell Snyder stranded in the wilderness. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Became a Drifter (Scavenger). |