Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Amnesia. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Betsy Wallace's work ends up coming home with Betsy Wallace, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
During a battle, defeat or victory depends on Betsy Wallace's actions. The ship suffers severe damage and Betsy Wallace is blamed for the disaster. Betsy Wallace is court - martialled and discharged. |