Crewman Betsy Wallace  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 34 F 10 (1) 5 (-1) 8 (0) 11 (1) 2 (-2) 5 (-1)A58B25
Mumbling speech
 
Skills
Animals 0
Carouse 0
Electronics 0
Gun Combat 0
Investigate 0
Melee 0
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Navy Flight Crewman01
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Amnesia.
2 22 Continued as Drifter (Barbarian).
2 23 Suffer from a life-threatening illness.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Betsy Wallace's work ends up coming home with Betsy Wallace, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 26 Failed to qualify for Explorer (Scout).
4 26 Switched to Drifter (Wanderer).
4 30 Suffer from a life-threatening illness.
5 30 Failed to qualify for Field Researcher (Scholar).
5 30 Submitted to the draft.
5 30 Became a Navy (Flight) with the new title Crewman.
5 34 During a battle, defeat or victory depends on Betsy Wallace's actions. The ship suffers severe damage and Betsy Wallace is blamed for the disaster. Betsy Wallace is court - martialled and discharged.
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