Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Brandy Peters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Opponents of Brandy Peters's belief system ambush Brandy Peters. |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
24 |
Became a Merchant (Merchant Marine). |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Brandy Peters's ship or starport is destroyed by criminals. Gain them as an Enemy. |