Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
26 |
Gain Enemy if Carol McKinnon don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Carol McKinnon's Contacts or Allies betrays Carol McKinnon, ending Carol McKinnon's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
30 |
One of Carol McKinnon's pieces of art is stolen, and the investigation brings Carol McKinnon into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |