Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
24 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Returned to Drifter (Wanderer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Cecil Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |