Cherry Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 34 F 10 (1) 7 (0) 7 (0) 6 (0) 5 (-1) 4 (-1)A77654
Vibrant hair color
 
Skills
Astrogation 1
Athletics 0
Deception 1
Electronics 0
Gambler 1
Gun Combat 0
Mechanic 0
Pilot 0
Stealth 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Rogue Thief 22
 
Name Type Affinity Enmity Power Influence Species
Rudolph Douglas Enemy 0 6 1 3 Sylean (M/63)
Rudolph Douglas gains in power.
Hamp Cole Enemy 0 1 1 0 Sylean (M/34)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Cherry Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cherry Freeman fail to help. Gain an Enemy.
1 21 Psychologically damaged by Cherry Freeman's time in the scouts.
2 22 Continued as Scout (Surveyor).
2 24 Cherry Freeman have no idea what happened to Cherry Freeman – they found Cherry Freeman's ship drifting on the fringes of friendly space.
3 24 Became a Rogue (Thief).
3 26 Crime pays off. Gain victim as Enemy.
3 28 Promoted to Rogue (Thief) rank 1.
4 28 Continued as Rogue (Thief).
4 30 A crime lord considers Cherry Freeman his protégé.
4 32 Promoted to Rogue (Thief) rank 2.
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