Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Claire McLean's normal circles. Gain a Contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Claire McLean's ship is damaged, and Claire McLean have to hitch-hike Claire McLean's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
30 |
Returned to Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Claire McLean's normal circles. Gain a Contact. |