Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
Coral Sapping is chosen to represent Coral Sapping's faith in a vid show or other highly public forum. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Coral Sapping refused an offer of inducements to betray Coral Sapping's faith. Gain 4 enemies. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Opponents of Coral Sapping's belief system ambush Coral Sapping. |
4 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Merchant Academy. |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Risk Coral Sapping's fortune on a possibility lucrative deal and win. |