Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A series of bad deals and decisions force Edith Mathew into bankruptcy. Edith Mathew salvages what Edith Mathew can. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
28 |
Failed to qualify for Infantry (Army). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Gain Enemy if Edith Mathew don't already have one. |