Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Edythe Halpine's job. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Edythe Halpine do not know what happened to Edythe Halpine. There is a gap in Edythe Halpine's memory. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Returned to Agent (Law Enforcement). |
3 |
26 |
Edythe Halpine's work ends up coming home with Edythe Halpine, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A sudden war destroys Edythe Halpine's trade routes and contacts, forcing Edythe Halpine to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |