Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Flight (Navy). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Elaine Whitlock's Contacts or Allies betrays Elaine Whitlock, ending Elaine Whitlock's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Line/Crew (Navy). |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
29 |
Became a Merchant (Merchant Marine). |
6 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |