Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Eleanore Franklin's ship is damaged, and Eleanore Franklin have to hitch-hike Eleanore Franklin's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Attacked by enemies that Eleanore Franklin easily defeat. |
2 |
21 |
Gain Enemy if Eleanore Franklin don't already have one. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Eleanore Franklin's Contacts or Allies betrays Eleanore Franklin, ending Eleanore Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Eleanore Franklin's work ends up coming home with Eleanore Franklin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |