Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Gunner (Capital) as a hobby. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Physician (Scholar). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
30 |
Elisabeth Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
30 |
Became a Scout (Courier). |
3 |
32 |
Elisabeth Chapman's ship is damaged, and Elisabeth Chapman have to hitch-hike Elisabeth Chapman's way back across the stars to the nearest scout base. |
3 |
32 |
Gain 3 Contacts. Gain 1 Enemies. |