Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
26 |
Gain Enemy if Elizabeth Graham don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Elizabeth Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Elizabeth Graham's Contacts or Allies betrays Elizabeth Graham, ending Elizabeth Graham's career. That Contact or Ally becomes a Rival or Enemy. |