Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Elvie Grant's ship is damaged, and Elvie Grant have to hitch-hike Elvie Grant's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Imperial trade restrictions force Elvie Grant out of business. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Established a network of contacts. Gain 3 contacts. |
3 |
26 |
Forced to continue current assignment. |
3 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
27 |
Accepted a deal with criminal or other figure under investigation. |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
30 |
Find valuable salvage. |
5 |
31 |
Forced to continue current assignment. |
5 |
31 |
Promoted to Drifter (Barbarian) rank 1. |