Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Erica James's ship is damaged, and Erica James have to hitch-hike Erica James's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Given advanced training in a specialist field |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
24 |
Failed to qualify for Surveyor (Scout). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
27 |
Find valuable salvage. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Betrayed by a friend. One of Erica James's Contacts or Allies betrays Erica James, ending Erica James's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Erica James faith is shaken. |