Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A job goes wrong, forcing Estelle Knight to flee off-planet. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Estelle Knight's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
25 |
Estelle Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Journalist (Entertainer). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Line/Crew). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |