Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Expose or are involved in a scandal of some sort. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Eulalie Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Eulalie Fawns's Contacts or Allies betrays Eulalie Fawns, ending Eulalie Fawns's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Make an unexpected connection outside Eulalie Fawns's normal circles. Gain a Contact. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Embroiled in legal trouble. |