Petty Officer, 3rd class Faye Harper  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 34 F 10 (1) 11 (1) 4 (-1) 10 (1) 6 (0) 10 (1)AB4A6A
Sedate, Orderly, Shuffling walk
 
Skills
Admin 0
Astrogation 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Language 0
Mechanic 1
Pilot 0
Science (Social Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 12
Navy Engineer/Gunner Petty Officer, 3rd class22
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 20 Psychologically damaged by Faye Harper's time in the scouts.
2 20 Became a Drifter (Wanderer).
2 22 Attacked by enemies and injured.
2 22 Nearly killed. Owe 22,500 for medical bills.
2 22 Gain Enemy if Faye Harper don't already have one.
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Continued as Drifter (Wanderer).
3 25 Faye Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 27 Faye Harper join a gambling circle on board.
4 29 Attempt at commissioned failed.
4 29 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 29 Continued as Navy (Engineer/Gunner).
5 30 Good fortune
5 33 Attempt at commissioned failed.
5 33 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
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