Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Florida Richardson's Contacts or Allies betrays Florida Richardson, ending Florida Richardson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Florida Richardson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Victim of a crime |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |