Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Florrie Montgomery foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
During a battle, defeat or victory depends on Florrie Montgomery's actions. The ship suffers severe damage and Florrie Montgomery is blamed for the disaster. Florrie Montgomery is court - martialled and discharged. |
3 |
25 |
Became a Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A sudden war destroys Florrie Montgomery's trade routes and contacts, forcing Florrie Montgomery to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |