Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Frances Risewell's work ends up coming home with Frances Risewell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Frances Risewell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Frances Risewell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frances Risewell fail to help. Gain an Enemy. |
3 |
27 |
Psychologically damaged by Frances Risewell's time in the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Frances Risewell's ship is damaged, and Frances Risewell have to hitch-hike Frances Risewell's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 2 Contacts. Gain 1 Enemies. |