Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Francis Dickman's Contacts or Allies betrays Francis Dickman, ending Francis Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
27 |
Moved to a new world. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Severely injured. Owe 1,250 for medical bills. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
A sudden war destroys Francis Dickman's trade routes and contacts, forcing Francis Dickman to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |